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ArcheWorld

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Patch Note April 6, 2023Update

2023-04-06 03:00

Hello, this is ArcheWorld.

Please read the details of the scheduled maintenance patch notes on April 6, 2023 below.


[Instance Dungeon]

Added 4 new types of Instance Dungeon that can gain 'Archeum' and 'Tempering Jewel Fragment'.
Rewards are given according to the instance dungeon's difficulty and structure, and the minimum entry requirement is shown below.
  • Entry Condition
        - Burnt Castle Armory
           - Entry Level: 50
           - Equipment Points: 12000
        - Kroloal Cradle
           - Entry Level: 50
           - Equipment Points: 12000
        - Hadir Farm
           - Entry Level: 55
           - Equipment Points: 15000
        - Howling Abyss
           - Entry Level: 55
           - Equipment Points: 15000
'Ticket' is used on entering the instance dungeon, and can be purchased with 'Archeum' from NPC 'Enter Dungeon Manager' at the dungeon entrance.
Powerful monsters live inside the instance dungeon, and 'Nightmare Flame' that strengthens monsters' status nearby especially appears on random locations. 
  • Can receive 'Archeum' when defeating 'Nightmare Flame'.
Final boss of every instance dungeon drops rewards, and additional rewards(treasure chest) are also given according to the clear time.
  • Providing additional rewards are based on Time Attack, and 1 treasure chest nearby disappears every 15 sec. after 3 min. has passed from the start of the boss battle.

Guild Dungeon Conquest War

<Conquest War>
Added 'Guild Dungeon Conquest War' that can win the instance dungeon earnings.
  • 'Guild Dungeon Conquest War' does not operate through a set schedule, and irregularly occurs depending on the completion process of 'Haje's Tower'.
<Haje's Tower>
Placed 'Haje's Tower' that can start the 'Conquest War' at 4 areas where the dungeon is located.
  • 'Haje's Tower' consists of a total of 4 floors and its material item needed for extension differs by each stage.
  • 6 hours of wait time is needed for each stage extension and 'Worldgate' that can move to 'Mistmerrow' becomes activated when the construction of 'Haje's Tower' is completed.
        - 'Haje's Tower' of other areas also become complete automatically when at least one 'Haje's Tower' is fully constructed to the 4th floor.
        - However, 'Activated Haje's Tower' of other areas have 15 min. of wait time to be able to move to 'Mistmerrow' unlike 'Haje's Tower' that was directly completed. 
  • Total of 200 players can move to 'Mistmerrow' through 'Haje's Tower', and 50 players become assigned to 'Haje's Tower' in each area.
        - Additional entry is available when a player who entered 'Mistmerrow' gets out of the area.
  • Completed 'Haje's Tower' returns to its initial stage when the war period in 'Mistmerrow' ends.
<Mistmerrow>
Existing raid is disbanded and changes into hostile status by guild when entering 'Mistmerrow' through 'Haje's Tower'.
Conquest War begins at the same time 'Haje's Tower' becomes complete and 10 min. of wait time is given inside 'Mistmerrow'.
  • Bloodspire
        - After 10 min. of wait time, 'Bloodspire' that represents each dungeon is created in 6 random locations at 'Mistmerrow'.
        - 'Dungeon Manacore' that allows guild to receive management authority appears when 'Bloodspire' is destroyed.
  • Dungeon Manacore
        - Can receive the dungeon management authority when 'Dungeon Manacore' imprinting is successful.
        - Management authority can be taken by another guild during Conquest War.
        - Can receive management authority of 1 instance dungeon per guild.
        - Guild that successfully marked the 'Manacore' at the end of the 'Mistmerrow' war period receives the final management authority.
Moves outside the area by force when Mistmerrow war ends.
  • Moves to saved location in Memory Tome.
  • Also logins at the saved location in Memory Tome when re-logged inside the Mistmerrow.

[Guild]

Added Guild Safe.
  • Earning adjustments after acquiring the dungeon management authority is automatically accumulated the Guild Safe.
  • Archeum accumulated on the Safe can be exchanged with Guild Prestige, or distributed to the guild members.
Added feature where guild members can receive Guild Prestige when donating Archeum.
   
[Item Upgrade]

<Tempering>
Can upgrade Weapon, Armor, Accessory Equipment Item above Apprentice(1T) rank and Battlefield Cloak Equipment Item.
Attack or Defense increases when the equipment item upgrade succeeds.
Can upgrade the equipment item until +10, and does not become destroyed on upgrade failure.
  • Added potential effect in +6, +8, +10 upgrade rank of all equipment.
  • Upgrade rank will remain even though item awakening and conversion awakening occurs.
<Addition of Tempering Jewel item>
Added "Sunpoint, Moonpoint, Starpoint" item that can upgrade equipment item.
Can receive "Fragment" from the instance dungeon, and "Jewel" by refining from "Regrade Brazier".
Added 3 types of "Regrade Brazier".
  • Design: Character - Upgrade Equipment - Regrade Brazier.

[Planting]

Added 34 new types of plants.
  • Added 17 types of plants with 4-hours, 24-hours of growth time.
  • Can purchase new plants from each village's merchant.
  • Changed shop purchase price of existing 8H seed/pen. ( 3 Silver > 5 Silver ).
Changed the type of plants able to plant on Public Farm.

[Buff Furniture]

Added 20 types of Buff Furniture.
  • Can place Buff Furniture at own building, and max. amount of installation depends on the size of the housing.
        - Can install 1 Tent ~ 5 Manor (max).
  • Can apply only one housing effect for Buff Furniture, and can install same furniture in houses bigger than small house.
        - Can apply furniture effect of selected building at any time through Lot Management ( Ctrl + H ) > Building Info.
  • Design: Building - Buff Furniture.
Added Buff Furniture List on Item Encyclopedia.

[Void/Rift Improvement]

'Phantom Eater Shards' will be created when defeating "Phantom Eater".
  • 'Phantom Eater Shards' remains for a certain amount of time and can be received in Pack form when interacted.
  • 'Phantom Eater Shards' in pack form disappears on spot when put on ground or when the player dies.
  • Can receive Archeum by selling 'Phantom Eater Shards' to 'Community Center Manager' of the area..
Increased all monsters' level that appear on Void Corps Invasion.
Decreased the health and increased the level of Boss Monster that appears on Wound of the Rift.
  • The Boss Monster Level is shown below.
        - Halcyona, Hellswamp: LV. 53
        - Sanddeep, Rookborne Basin: Ancestral 1
        - Perinoor Ruins, Windscour Savannah: Ancestral 4
        - Hasla, Karkasse Ridgelands: Ancestral 7
  • Number of boss monster types of each area has changed from 5 to 10, and they appear on random.
Adjusted Loot in Faint Box of Twisted Rift.
  • All raid members will receive 'Faint Box of Twisted Rift' when defeating the Rift Boss Monster.
  • 'Faint Box of Twisted Rift' Loot held from before will remain the same.

[Area/NPC]

Added 20 types of Named Monster in Ancestral Hunting Grounds area.
  • Can receive 'Unidentified Hearthstone' and key material of Buff Furniture by probabilty when defeating Named Monster.

[Item]

Increased probabilty of natural durability loss that occurs from equipment item's strike/hit as part of adjusting Archeum supply/use value.
  • Slightly decreased durability repair cost as result.
Changed Archeum and Labor Wrapping Fee. (3-month term)
  • Archeum Wrapping Fee: No Change.
  • Labor Wrapping Fee: Increase from 3% > 5%.
Changed required material of certain design that needs 50,000 labor when crafting.
  • Design: Ancestral's Token: Rank 4.
Added "Yellow Archeum Core Shard" item and synthesis design.
Slightly increased 
Physical and Magic Defense in Necklace, Earring, Ring Equipment Item.

[Item Grades Ranking]

Added Item Grades Ranking.
Changed registration system of Item Grades Ranking from automatic to manual.
  • Can register for the Item Grades Ranking by paying 'Archeum' to Item Grade Manager near Village Community Center.
  • Equipment item used in ranking registration changes into registered status and cannot be destroyed, traded or sold in Item Exchange and shop.
Item Grades Ranking runs by season and the ranking reward is given after adjustment.
Added 2 types of seal as Eternal, Mythic Rank reward in Item Grades Ranking.

[Gladiator Arena]

Reorganized system related to arena match and score sum.
  • Arena score does not decrease on win/lose/draw and increases by 10/2/3 pt. each.
  • Basic score of new arena season starts from 100 pt.
  • Expanded match range of arena from before.
  • Escape Penalty will be inflicted when not participating in the arena after the match.
  • Improved contents on certain arena notification window and added warning message related to Escape.
Added 2 types of seal as Eternal, Mythic Rank reward in Executioner Ranking.

[Seal]

Added 4 types of seal that can be used temporarily.
  • Can use the Seal in hold after setting in Achievements (V) - Title Tab.

[Quest/Achievement]

Added Blue Salt Brotherhood quest that guides Land and Housing system.
  • Can start through NPC 'Blue Salt Brother Azir' at Solzreed Peninsula, Gweonid Forest, Arcum Iris, and Falcorth Plains area.
Partly adjusted amount of Server Labor given as completion reward of Main quest.
Changed "Artificer's Awakening Scroll" given as Main Quest reward to LV. 40 Achievement reward.
  
[UI]

Improved the Main and ESC Menu to be able to find all menus at once.
Added 'Open All' button on UIs that has missions to open such as Daily Contracts, ArchePass, etc.
 
[ArchePass]

Added 'April ArchePass' that consists of 14 tiers.
Set the registration deadline for January ArchePass until April 27, 2023 Maintenance.

[Community]

Applied Community - Family - My Family Sort Feature.
Applied Community - Guild - Guild Member Sort Feature.

[Etc.]

Added 'Mount my own mount only' category on Functionality at Options.
  • Mount Key (F) of own mount summoned only appears when checking the category.
Added a feature to choose how to display 'Quest Info on Map' on the Game Info tab at Options menu.
  • Only show current region.
  • Show distance.
Added 'Mute music or instrument skill sound from my character' feature on Musical Instrument Volume section at Options.
Added ‘Manual’ Mode on Camera Mode at Options.
Added sound for Operating Archeum Processing Station.
Changed character stat previously named 'Toughness' into 'PvP Defense'.
Slightly increased damage decrease efficiency of PvP Defense.
 
[Bug Fix]

  • Fixed: Error message appearing at Item Exchange search on certain situation.
  • Fixed: Slot image appearing abnormal at Slot Machine on certain situation.
  • Fixed: NFT continuing to load on Crest Printer.