Patch Note December 8, 2022 (edited 12/8)Update
2022-12-08 03:00Hello, this is ArcheWorld.
Please read the details of the scheduled maintenance patch notes on December 8, 2022 below.
[Ancestral Level]
[Battle Balance]
[Item]
Improved the system that the combat level increases only when the Ancestral level limitation is lifted.
- Combat level increases by 0.1 per Ancestral level.
- Combat level increases by 0.5 when the Ancestral level limitation is lifted.
[Battle Balance]
Added weapon equip effect and changed armor equip effect.
- Added an One-handed weapon effect. - Attack speed increased by 5%
- Added a Two-handed weapon effect - Melee/Ranged/Magical skill damage and healing rate increased by 2%
- Added an effect of shield - Increases maximum health by 2%
- Changed the effect of wearing full cloth Armor. - Reduce effective duration of ‘Silence’ -> Reduce all debuff duration by 10%
[Item]
Added designs of the 'Conversion Scroll' items that can convert the type of a weapon or an armor. (edited 12/8)
- Weapon conversion is possible only between equipment of the same tier and type. - One-handed weapons (dagger, sword, katana, axe) and right-handed weapons (club, spear, scepter) cannot be converted into different types.
- When the weapon is converted, the XP of the original equipment is maintained, but the synthesis effect is changed randomly.
- The design of the item can be checked from Folio (shortcut key ‘O’)> Character > Equipment Improvements > Conversion Scroll. (edited 12/8)
- Changed the stackable quantity of ‘Incomplete Archeum Shard’ from 5,000 to 10,000.
[Vegetation]
Added an 'Archeum Brazier' item that can be installed in personal Lot to refine Archeum.
- The item can be obtained through crafting at a multipurpose workbench or a community center complex workbench. - Basic Brazier item can be purchased from Seed and Sapling Merchants.
- If refining process is successful, you can acquire up to 1,000,000 Archeum.
- Slightly increased the chance of succeeding in refining compared to the 'Archeum Brazier' of the previous event.
[Etc]
- Now the damage increase rate in the UI and item tooltips is displayed in percentage (%).